Changes between Version 14 and Version 15 of doc/app/iofiles/pids/static


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Timestamp:
Nov 25, 2019 2:11:37 PM (5 years ago)
Author:
maronga
Comment:

--

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  • doc/app/iofiles/pids/static

    v14 v15  
    5050
    5151||='''Input variable'''  =||='''Type'''  =||='''LOD''' =||='''Attributes''' =||='''Explanation / Remarks'''  =||
    52 ||[=#building_id ''building_id(y,x)'']   || NC_INT       || - ||{{{long_name="building_id_number"}}}\\{{{res_orig}}}\\{{{source}}}\\{{{units="1"}}}\\{{{_FillValue=-9999}}} \\{{{coordinates}}}\\{{{grid_mapping}}}  || The building ID is used to identify single building envelopes which are composed of a number of grid volumes, and which is used for correct mapping of buildings on top of the underlying terrain, as well as for the [#indoor_model indoor_model]. Please note, '''building_id''' must not contain any {{{_FillValue}}} at grid points where buildings are is defined via [#building_2d building_2d] or [#building_3d building_3d].
    53 ||[=#buildings_2d ''buildings_2d(y,x)''] || NC_FLOAT     || 1 ||{{{long_name="building_height"}}}\\{{{res_orig}}}\\{{{source}}}\\{{{units="m"}}}\\{{{_FillValue=-9999.f}}} \\{{{coordinates}}}\\{{{grid_mapping}}} || Two-dimensional building height in m relative to the underlying terrain. No holes or overhanging structures are possible. ''buildings_2d'' will be mounted on top of the maximum local terrain height occupied by the respective building. Please note, ''buildings_2d'' will not be used if [#buildings_3d buildings_3d] is present on file. If ''buildings_2d'' is used [#building_id building_id] is required. ||
    54 ||[=#buildings_3d ''buildings_3d(z,y,x)''] || NC_BYTE     || 2 ||{{{long_name="building_flag"}}}\\{{{res_orig}}}\\{{{source}}}\\{{{units="1"}}}\\{{{_FillValue=-127b}}} \\{{{coordinates}}}\\{{{grid_mapping}}}  || Three-dimensional building topology relative to the underlying terrain. ''buildings_3d'' will be mapped on top of the maximum local terrain height occupied by the respective building. Note, ''buildings_3d'' does not need to be prescribed beyond the top level of the highest buildings, i.e. ''z'' dimension can me minimized accordingly. If ''buildings_3d'' is prescribed, [#building_id building_id] is required. 
     52||[=#building_id ''building_id(y,x)'']   || NC_INT       || - ||{{{_FillValue=-9999}}}\\{{{coordinates}}}\\{{{grid_mapping}}}\\{{{long_name="building_id_number"}}}\\{{{res_orig}}}\\{{{source}}}\\{{{units="1"}}}  || The building ID is used to identify single building envelopes which are composed of a number of grid volumes, and which is used for correct mapping of buildings on top of the underlying terrain, as well as for the [#indoor_model indoor_model]. Please note, '''building_id''' must not contain any {{{_FillValue}}} at grid points where buildings are is defined via [#building_2d building_2d] or [#building_3d building_3d].
     53||[=#buildings_2d ''buildings_2d(y,x)''] || NC_FLOAT     || 1 ||{{{_FillValue=-9999.f}}}\\{{{coordinates}}}\\{{{grid_mapping}}}\\{{{lod}}}=1\\{{{long_name="building_height"}}}\\{{{res_orig}}}\\{{{source}}}\\{{{units="m"}}} || Two-dimensional building height in m relative to the underlying terrain. No holes or overhanging structures are possible. ''buildings_2d'' will be mounted on top of the maximum local terrain height occupied by the respective building. Please note, ''buildings_2d'' will not be used if [#buildings_3d buildings_3d] is present on file. If ''buildings_2d'' is used [#building_id building_id] is required. ||
     54||[=#buildings_3d ''buildings_3d(z,y,x)''] || NC_BYTE     || 2 ||{{{_FillValue=-127b}}}\\{{{coordinates}}}\\{{{flag_meanings="no building, building"}}}\\ {{{flag_values=0b, 1b}}}\\{{{grid_mapping}}}\\{{{long_name="building_flag"}}}\\{{{res_orig}}}\\{{{source}}}\\{{{units="1"}}}\\{{{valid_range=0b,1b}}} || Three-dimensional building topology relative to the underlying terrain. ''buildings_3d'' will be mapped on top of the maximum local terrain height occupied by the respective building. Note, ''buildings_3d'' does not need to be prescribed beyond the top level of the highest buildings, i.e. ''z'' dimension can me minimized accordingly. If ''buildings_3d'' is prescribed, [#building_id building_id] is required. 
     55||[=#obstruction_uv ''obstruction_uv(azimuth_uv,zenith_uv,y,x)''] || NC_BYTE     || - ||{{{_FillValue=-127b}}}\\{{{coordinates}}}\\{{{flag_meanings="no obstruction, obstruction"}}}\\{{{flag_values=0b, 1b}}}\\{{{grid_mapping}}}\\{{{long_name="obstruction"}}}\\{{{res_orig}}}\\{{{source}}}\\{{{units="1"}}}\\{{{valid_range=0b,1b}}}  || Obstruction of the sky at a pixel location (y,x). This field is needed only if the [wiki:doc/app/biometeorology_parameters#UVExposureModel UV exposure model] is used. ||
    5556||[=#zt ''zt(y,x)'']                       || NC_FLOAT     || - ||{{{long_name="terrain_height"}}}\\{{{res_orig}}}\\{{{source}}}\\{{{units="m"}}}\\{{{_FillValue=-9999.0}}} \\{{{coordinates}}}\\{{{grid_mapping}}} || Terrain height in m relative to [#origin_z origin_z]. If not provided, the relative terrain height will be set to 0 m all over the model domain. Please note, ''zt'' must not contain any {{{_FillValues}}}. ||
    5657\\\\
     58
     59
    5760
    5861=== [=#surf '''Surface variables''':] ===