Changes between Version 13 and Version 14 of doc/app/iofiles/pids/static


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Timestamp:
Nov 25, 2019 1:58:10 PM (5 years ago)
Author:
maronga
Comment:

--

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  • doc/app/iofiles/pids/static

    v13 v14  
    4949In order to prescribe topography from the static input file, [wiki:doc/app/inipar#topography topography] = 'read_from_file' is required.
    5050
    51 ||='''Input variable'''  =||='''Type'''  =||='''LOD''' =||='''Explanation / Remarks'''  =||
    52 |----------------
    53 {{{#!td style="vertical-align:top;width: 150px"
    54 [=#zt '''zt(y,x)''']
    55 }}}
    56 {{{#!td style="vertical-align:top;width: 50px"
    57 NC_FLOAT
    58 }}}
    59 {{{#!td style="vertical-align:top;width: 50px"
    60 none
    61 }}}
    62 {{{#!td
    63 Terrain height in m relative to [#origin_z origin_z].
    64 If not provided, the relative terrain height will be set to 0 all over the model domain.
    65 Please note, '''zt''' must not contain any {{{_FillValues}}}.
    66 }}}
    67 |----------------
    68 {{{#!td style="vertical-align:top;width: 150px"
    69 [=#buildings_2d '''buildings_2d(y,x)''']
    70 }}}
    71 {{{#!td style="vertical-align:top;width: 50px"
    72 NC_FLOAT
    73 }}}
    74 {{{#!td style="vertical-align:top;width: 50px"
    75 1
    76 }}}
    77 {{{#!td
    78 2-dimensional building height in m relative to the underlying terrain. No holes or overhanging structures are possible. '''buildings_2d''' will be mounted on top of the maximum local terrain height occupied by the respective building. Please note, '''buildings_2d''' will not be used if [#buildings_3d buildings_3d] is present on file. If '''buildings_2d''' are prescribed, [#building_id building_id] is required. 
    79 }}}
    80 |----------------
    81 {{{#!td style="vertical-align:top;width: 150px"
    82 [=#buildings_3d '''buildings_3d(z,y,x)''']
    83 }}}
    84 {{{#!td style="vertical-align:top;width: 50px"
    85 NC_BYTE
    86 }}}
    87 {{{#!td style="vertical-align:top;width: 50px"
    88 2
    89 }}}
    90 {{{#!td
    91 3-dimensional building topology relative to the underlying terrain. '''buildings_3d''' will be mapped on top of the maximum local terrain height occupied by the respective building. Note, '''buildings_3d''' do not need to be prescribed beyond the top level of the highest buildings. If '''buildings_3d''' are prescribed, [#building_id building_id] is required. 
    92 }}}
    93 |----------------
    94 {{{#!td style="vertical-align:top;width: 150px"
    95 [=#building_id '''building_id(y,x)''']
    96 }}}
    97 {{{#!td style="vertical-align:top;width: 50px"
    98 NC_INT
    99 }}}
    100 {{{#!td style="vertical-align:top;width: 50px"
    101 none
    102 }}}
    103 {{{#!td
    104 Building ID is used to identify single building envelopes, which is used for correct mapping of buildings on top of the underlying terrain, as well as for the [#indoor_model indoor_model]. Please note, '''building_id''' must not contain any {{{_FillValue}}} at grid points where buildings_2d/3d is defined.
    105 }}}
    106 
     51||='''Input variable'''  =||='''Type'''  =||='''LOD''' =||='''Attributes''' =||='''Explanation / Remarks'''  =||
     52||[=#building_id ''building_id(y,x)'']   || NC_INT       || - ||{{{long_name="building_id_number"}}}\\{{{res_orig}}}\\{{{source}}}\\{{{units="1"}}}\\{{{_FillValue=-9999}}} \\{{{coordinates}}}\\{{{grid_mapping}}}  || The building ID is used to identify single building envelopes which are composed of a number of grid volumes, and which is used for correct mapping of buildings on top of the underlying terrain, as well as for the [#indoor_model indoor_model]. Please note, '''building_id''' must not contain any {{{_FillValue}}} at grid points where buildings are is defined via [#building_2d building_2d] or [#building_3d building_3d].
     53||[=#buildings_2d ''buildings_2d(y,x)''] || NC_FLOAT     || 1 ||{{{long_name="building_height"}}}\\{{{res_orig}}}\\{{{source}}}\\{{{units="m"}}}\\{{{_FillValue=-9999.f}}} \\{{{coordinates}}}\\{{{grid_mapping}}} || Two-dimensional building height in m relative to the underlying terrain. No holes or overhanging structures are possible. ''buildings_2d'' will be mounted on top of the maximum local terrain height occupied by the respective building. Please note, ''buildings_2d'' will not be used if [#buildings_3d buildings_3d] is present on file. If ''buildings_2d'' is used [#building_id building_id] is required. ||
     54||[=#buildings_3d ''buildings_3d(z,y,x)''] || NC_BYTE     || 2 ||{{{long_name="building_flag"}}}\\{{{res_orig}}}\\{{{source}}}\\{{{units="1"}}}\\{{{_FillValue=-127b}}} \\{{{coordinates}}}\\{{{grid_mapping}}}  || Three-dimensional building topology relative to the underlying terrain. ''buildings_3d'' will be mapped on top of the maximum local terrain height occupied by the respective building. Note, ''buildings_3d'' does not need to be prescribed beyond the top level of the highest buildings, i.e. ''z'' dimension can me minimized accordingly. If ''buildings_3d'' is prescribed, [#building_id building_id] is required. 
     55||[=#zt ''zt(y,x)'']                       || NC_FLOAT     || - ||{{{long_name="terrain_height"}}}\\{{{res_orig}}}\\{{{source}}}\\{{{units="m"}}}\\{{{_FillValue=-9999.0}}} \\{{{coordinates}}}\\{{{grid_mapping}}} || Terrain height in m relative to [#origin_z origin_z]. If not provided, the relative terrain height will be set to 0 m all over the model domain. Please note, ''zt'' must not contain any {{{_FillValues}}}. ||
    10756\\\\
    10857