1 | #!/usr/bin/env python3 |
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2 | # -*- coding: utf-8 -*- |
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3 | #--------------------------------------------------------------------------------# |
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4 | # This file is part of the PALM model system. |
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5 | # |
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6 | # PALM is free software: you can redistribute it and/or modify it under the terms |
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7 | # of the GNU General Public License as published by the Free Software Foundation, |
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8 | # either version 3 of the License, or (at your option) any later version. |
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9 | # |
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10 | # PALM is distributed in the hope that it will be useful, but WITHOUT ANY |
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11 | # WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR |
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12 | # A PARTICULAR PURPOSE. See the GNU General Public License for more details. |
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13 | # |
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14 | # You should have received a copy of the GNU General Public License along with |
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15 | # PALM. If not, see <http://www.gnu.org/licenses/>. |
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16 | # |
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17 | # Copyright 1997-2018 Leibniz Universitaet Hannover |
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18 | #--------------------------------------------------------------------------------# |
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19 | # |
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20 | # Current revisions: |
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21 | # ----------------- |
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22 | # |
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23 | # |
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24 | # Former revisions: |
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25 | # ----------------- |
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26 | # $Id: palm_csd_tools.py 3726 2019-02-07 18:22:49Z suehring $ |
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27 | # Index bound bugfix |
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28 | # |
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29 | # 3668 2019-01-14 12:49:24Z maronga |
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30 | # Minor changes |
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31 | # |
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32 | # 3567 2018-11-27 13:59:21Z maronga |
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33 | # Initial revisions |
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34 | # |
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35 | # |
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36 | # Description: |
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37 | # ------------ |
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38 | # Support routines for palm_csd |
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39 | # |
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40 | # @Author Bjoern Maronga (maronga@muk.uni-hannover.de) |
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41 | # |
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42 | #------------------------------------------------------------------------------# |
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43 | import numpy as np |
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44 | from scipy.interpolate import interp2d |
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45 | |
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46 | def blend_array_2d(array1,array2,radius): |
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47 | # Blend over the parent and child terrain height within a radius of 50 px |
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48 | |
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49 | gradient_matrix = np.copy(array1) |
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50 | gradient_matrix[:,:] = 1.0 |
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51 | gradient_px = 50 |
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52 | |
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53 | for i in range(0,gradient_px): |
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54 | gradient_matrix[:,i] = float(i)/float(gradient_px) |
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55 | |
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56 | |
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57 | for i in range(len(gradient_matrix[0,:])-gradient_px,len(gradient_matrix[0,:])): |
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58 | gradient_matrix[:,i] = float(len(gradient_matrix[0,:])-i)/float(gradient_px) |
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59 | |
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60 | |
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61 | for j in range(0,gradient_px): |
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62 | for i in range(0,len(gradient_matrix[0,:])): |
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63 | if gradient_matrix[j,i] == 1.0: |
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64 | gradient_matrix[j,i] = float(j)/float(gradient_px) |
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65 | else: |
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66 | gradient_matrix[j,i] = (gradient_matrix[j,i] + float(j)/float(gradient_px))/2.0 |
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67 | |
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68 | |
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69 | for j in range(len(gradient_matrix[:,0])-gradient_px,len(gradient_matrix[:,0])): |
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70 | for i in range(0,len(gradient_matrix[0,:])): |
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71 | if gradient_matrix[j,i] == 1.0: |
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72 | gradient_matrix[j,i] = (len(gradient_matrix[:,0])-j)/float(gradient_px) |
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73 | else: |
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74 | gradient_matrix[j,i] = (gradient_matrix[j,i] + (len(gradient_matrix[:,0])-j)/float(gradient_px))/2.0 |
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75 | |
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76 | array_blended = array1 * gradient_matrix + (1.0 - gradient_matrix ) * array2 |
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77 | |
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78 | return array_blended |
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79 | |
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80 | |
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81 | def interpolate_2d(array,x1,y1,x2,y2): |
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82 | tmp_int2d = interp2d(x1,y1,array,kind='linear') |
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83 | array_ip = tmp_int2d(x2.astype(float), y2.astype(float)) |
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84 | |
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85 | return array_ip |
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86 | |
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87 | |
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88 | def bring_to_palm_grid(array,x,y,dz): |
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89 | |
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90 | # Bring the parent terrain height to the child grid |
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91 | k_tmp = np.arange(0,max(array.flatten())+dz*2,dz) |
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92 | k_tmp[1:] = k_tmp[1:] - dz * 0.5 |
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93 | for l in range(0,len(x)): |
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94 | for m in range(0,len(y)): |
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95 | for k in range(1,len(k_tmp+1)): |
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96 | if k_tmp[k] > array[m,l]: |
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97 | array[m,l] = k_tmp[k-1] |
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98 | break |
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99 | |
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100 | return array |
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101 | |
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102 | |
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103 | def make_3d_from_2d(array_2d,x,y,dz): |
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104 | |
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105 | k_tmp = np.arange(0,max(array_2d.flatten())+dz*2,dz) |
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106 | |
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107 | k_tmp[1:] = k_tmp[1:] - dz * 0.5 |
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108 | array_3d = np.ones((len(k_tmp),len(y),len(x))) |
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109 | |
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110 | for l in range(0,len(x)): |
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111 | for m in range(0,len(y)): |
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112 | for k in range(0,len(k_tmp)): |
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113 | if k_tmp[k] > array_2d[m,l]: |
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114 | array_3d[k,m,l] = 0 |
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115 | |
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116 | return array_3d.astype(np.byte), k_tmp |
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117 | |
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118 | |
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119 | def make_3d_from_bridges_2d(array_3d,array_2d,x,y,dz,width,fill): |
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120 | |
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121 | for l in range(0,len(x)-1): |
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122 | for m in range(0,len(y)-1): |
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123 | if array_2d[m,l] != fill: |
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124 | k_min = max( int(array_2d[m,l] - width)/dz, 0 ) |
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125 | k_max = int(round(array_2d[m,l]/dz)) |
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126 | array_3d[k_min:k_max+1,m,l] = 1 |
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127 | |
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128 | |
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129 | return array_3d.astype(np.byte) |
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130 | |
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131 | |
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132 | def check_arrays_2(array1,array2,fill1,fill2): |
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133 | |
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134 | missing1 = np.where(array1 == fill1,1,0) |
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135 | missing2 = np.where(array2 == fill2,1,0) |
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136 | result = np.array_equal(missing1,missing2) |
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137 | |
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138 | return result |
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139 | |
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140 | def check_consistency_3(array1,array2,array3,fill1,fill2,fill3): |
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141 | |
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142 | tmp_array = np.where(array1 != fill1,1,0) + np.where(array2 != fill2,1,0) + np.where(array3 != fill3,-1,0) |
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143 | |
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144 | test = np.any(tmp_array.flatten() != 0) |
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145 | if test: |
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146 | print("soil_type array is not consistent!") |
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147 | print("max: " + str(max(tmp_array.flatten())) + ", min: " + str(min(tmp_array.flatten()))) |
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148 | else: |
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149 | print("soil_type array is consistent!") |
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150 | return tmp_array, test |
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151 | |
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152 | |
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153 | |
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154 | |
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155 | def check_consistency_4(array1,array2,array3,array4,fill1,fill2,fill3,fill4): |
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156 | |
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157 | tmp_array = np.where(array1 != fill1,1,0) + np.where(array2 != fill2,1,0) + np.where(array3 != fill3,1,0) + np.where(array4 != fill4,1,0) |
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158 | |
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159 | test = np.any(tmp_array.flatten() != 1) |
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160 | if test: |
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161 | print("*_type arrays are not consistent!") |
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162 | print("max: " + str(max(tmp_array.flatten())) + ", min: " + str(min(tmp_array.flatten()))) |
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163 | else: |
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164 | print("*_type arrays are consistent!") |
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165 | return tmp_array, test |
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166 | |
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