source: palm/trunk/SCRIPTS/palm_csd_files/palm_csd_tools.py @ 3631

Last change on this file since 3631 was 3567, checked in by maronga, 5 years ago

added first version of palm_csd (preprocessing tool for creating static drivers)

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1#!/usr/bin/env python3
2# -*- coding: utf-8 -*-
3#--------------------------------------------------------------------------------#
4# This file is part of the PALM model system.
5#
6# PALM is free software: you can redistribute it and/or modify it under the terms
7# of the GNU General Public License as published by the Free Software Foundation,
8# either version 3 of the License, or (at your option) any later version.
9#
10# PALM is distributed in the hope that it will be useful, but WITHOUT ANY
11# WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
12# A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
13#
14# You should have received a copy of the GNU General Public License along with
15# PALM. If not, see <http://www.gnu.org/licenses/>.
16#
17# Copyright 1997-2018  Leibniz Universitaet Hannover
18#--------------------------------------------------------------------------------#
19#
20# Current revisions:
21# -----------------
22#
23#
24# Former revisions:
25# -----------------
26# $Id: palm_csd_tools.py 3567 2018-11-27 13:59:21Z knoop $
27# Initial revisions
28#
29#
30#
31#
32#
33# Description:
34# ------------
35# Support routines for palm_csd
36#
37# @Author Bjoern Maronga (maronga@muk.uni-hannover.de)
38#
39#------------------------------------------------------------------------------#
40import numpy as np
41from scipy.interpolate import interp2d
42
43def blend_array_2d(array1,array2,radius):
44#  Blend over the parent and child terrain height within a radius of 50 px
45   
46   gradient_matrix = np.copy(array1)
47   gradient_matrix[:,:] = 1.0
48   gradient_px     = 50
49
50   for i in range(0,gradient_px):
51      gradient_matrix[:,i] = float(i)/float(gradient_px)
52
53
54   for i in range(len(gradient_matrix[0,:])-gradient_px,len(gradient_matrix[0,:])):
55      gradient_matrix[:,i] = float(len(gradient_matrix[0,:])-i)/float(gradient_px) 
56     
57
58   for j in range(0,gradient_px):
59      for i in range(0,len(gradient_matrix[0,:])):
60         if  gradient_matrix[j,i] == 1.0:
61            gradient_matrix[j,i] = float(j)/float(gradient_px) 
62         else:
63            gradient_matrix[j,i] = (gradient_matrix[j,i] + float(j)/float(gradient_px))/2.0
64
65
66   for j in range(len(gradient_matrix[:,0])-gradient_px,len(gradient_matrix[:,0])):
67      for i in range(0,len(gradient_matrix[0,:])):       
68         if  gradient_matrix[j,i] == 1.0:
69            gradient_matrix[j,i] = (len(gradient_matrix[:,0])-j)/float(gradient_px)
70         else:
71            gradient_matrix[j,i] = (gradient_matrix[j,i] + (len(gradient_matrix[:,0])-j)/float(gradient_px))/2.0
72
73   array_blended = array1 * gradient_matrix + (1.0 - gradient_matrix ) * array2
74       
75   return array_blended
76
77
78def interpolate_2d(array,x1,y1,x2,y2):
79   
80      tmp_int2d = interp2d(y1,x1,array,kind='linear')
81      array_ip = tmp_int2d(y2.astype(float), x2.astype(float)) 
82
83      return array_ip
84   
85   
86def bring_to_palm_grid(array,x,y,dz):
87   
88#     Bring the parent terrain height to the child grid 
89      k_tmp = np.arange(0,max(array.flatten())+dz*2,dz)
90      k_tmp[1:] = k_tmp[1:] - dz * 0.5
91      for l in range(0,len(x)):
92         for m in range(0,len(y)):
93            for k in range(0,len(k_tmp+1)):
94               if k_tmp[k] > array[m,l]:
95                  array[m,l] = k_tmp[k]-0.5*dz
96                  break
97
98      return array 
99
100
101def make_3d_from_2d(array_2d,x,y,dz):
102   
103      k_tmp = np.arange(0,max(array_2d.flatten())+dz*2,dz)
104 
105      k_tmp[1:] = k_tmp[1:] - dz * 0.5
106      array_3d = np.ones((len(k_tmp),len(y),len(x)))
107     
108      for l in range(0,len(x)-1):
109         for m in range(0,len(y)-1):
110            for k in range(0,len(k_tmp)-1):
111               if k_tmp[k] > array_2d[m,l]:
112                  array_3d[k,m,l] = 0
113
114      return array_3d.astype(np.byte), k_tmp
115
116
117def make_3d_from_bridges_2d(array_3d,array_2d,x,y,dz,width,fill):
118     
119      for l in range(0,len(x)-1):
120         for m in range(0,len(y)-1):
121            if array_2d[m,l] != fill:
122               k_min = max( int(array_2d[m,l] - width)/dz, 0 )
123               k_max = int(round(array_2d[m,l]/dz))
124               array_3d[k_min:k_max+1,m,l] = 1
125
126
127      return array_3d.astype(np.byte)
128
129
130def check_arrays_2(array1,array2,fill1,fill2):
131
132   missing1 = np.where(array1 == fill1,1,0)
133   missing2 = np.where(array2 == fill2,1,0)
134   result = np.array_equal(missing1,missing2)
135   
136   return result
137
138
139def check_consistency_4(array1,array2,array3,array4,fill1,fill2,fill3,fill4):
140
141   tmp_array = np.where(array1 != fill1,1,0) + np.where(array2 != fill2,1,0) + np.where(array3 != fill3,1,0) + np.where(array4 != fill4,1,0)
142   
143   test = np.any(tmp_array.flatten() != 1)
144   if test:
145      print("*_type arrays are not consistent!")
146      print("max: " + str(max(tmp_array.flatten())) + ", min: " + str(min(tmp_array.flatten())))
147   else:
148      print("*_type arrays are consistent!")     
149   return tmp_array, test
150
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